fennec
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rect.h
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1// =====================================================================================================================
2// fennec, a free and open source game engine
3// Copyright © 2025 Medusa Slockbower
4//
5// This program is free software: you can redistribute it and/or modify
6// it under the terms of the GNU General Public License as published by
7// the Free Software Foundation, either version 3 of the License, or
8// (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with this program. If not, see <https://www.gnu.org/licenses/>.
17// =====================================================================================================================
18
30
31
32#ifndef FENNEC_MATH_EXT_RECT_H
33#define FENNEC_MATH_EXT_RECT_H
34
35#include <fennec/math/vector.h>
36
37namespace fennec
38{
39
40template<typename ScalarT>
41struct rectangle {
42 tvec2<ScalarT> position, size;
43};
44
45using rect = rectangle<float_t>;
46using irect = rectangle<int32_t>;
47using urect = rectangle<uint32_t>;
48using drect = rectangle<double_t>;
49
50}
51
52#endif // FENNEC_MATH_EXT_RECT_H
the Vectors