fennec
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surface.h
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1// =====================================================================================================================
2// fennec, a free and open source game engine
3// Copyright © 2025 Medusa Slockbower
4//
5// This program is free software: you can redistribute it and/or modify
6// it under the terms of the GNU General Public License as published by
7// the Free Software Foundation, either version 3 of the License, or
8// (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with this program. If not, see <https://www.gnu.org/licenses/>.
17// =====================================================================================================================
18
30
31
32#ifndef FENNEC_PLATFORM_OPENGL_EGL_SURFACE_H
33#define FENNEC_PLATFORM_OPENGL_EGL_SURFACE_H
34
35#include <EGL/egl.h>
37
39#include <fennec/renderers/interface/gfxsurface.h>
40
41namespace fennec
42{
43
44class eglsurface : public gfxsurface {
45public:
46 eglsurface(fennec::window* win, eglcontext* ctx, void* eglwindow);
47 ~eglsurface();
48
49 void make_current() override;
50 void swap() override;
51
52protected:
53 void* _eglwindow;
54 EGLSurface _eglsurface;
55};
56
57} // fennec
58
59#endif // FENNEC_PLATFORM_OPENGL_EGL_SURFACE_H
constexpr void swap(T &x, T &y) noexcept
Swaps x and y.
Definition utility.h:114