fennec
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context.h
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1// =====================================================================================================================
2// fennec, a free and open source game engine
3// Copyright © 2025 Medusa Slockbower
4//
5// This program is free software: you can redistribute it and/or modify
6// it under the terms of the GNU General Public License as published by
7// the Free Software Foundation, either version 3 of the License, or
8// (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with this program. If not, see <https://www.gnu.org/licenses/>.
17// =====================================================================================================================
18
30
31
32#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_OPENGL_EGLCONTEXT_H
33#define FENNEC_PLATFORM_LINUX_WAYLAND_OPENGL_EGLCONTEXT_H
34
35#include <EGL/egl.h>
37
38#include <fennec/platform/linux/wayland/server.h>
40
41namespace fennec
42{
43
44class eglcontext : public glcontext {
45public:
46 eglcontext(display_server* display);
47 ~eglcontext();
48
49 bool is_valid() override;
50
51private:
52 EGLDisplay _egldisplay;
53 EGLContext _eglcontext;
54 EGLConfig _eglconfig;
55 EGLint _eglvmajor, _eglvminor, _eglctype;
56 cstring _extensions;
57
58 FENNEC_RTTI_CLASS_ENABLE(glcontext) {
59 }
60
61 friend class eglsurface;
62};
63
64}
65
66#endif // FENNEC_PLATFORM_LINUX_WAYLAND_OPENGL_EGLCONTEXT_H