fennec
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math.h
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// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#ifndef FENNEC_MATH_H
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#define FENNEC_MATH_H
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// Base Scalar Types
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#include <
fennec/math/scalar.h
>
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// Vector Types
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#include <
fennec/math/vector.h
>
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#include <
fennec/math/vector_traits.h
>
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#include <
fennec/math/swizzle.h
>
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// Matrix Types
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#include <
fennec/math/matrix.h
>
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// Built-in Functions
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#include <
fennec/math/common.h
>
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#include <
fennec/math/exponential.h
>
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#include <
fennec/math/geometric.h
>
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#include <
fennec/math/relational.h
>
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#include <
fennec/math/trigonometric.h
>
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// Common Extensions
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#include <
fennec/math/ext/constants.h
>
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#endif
// FENNEC_MATH_H
exponential.h
Exponential
geometric.h
Geometric
common.h
Common
constants.h
Constants
matrix.h
the Matrices
relational.h
Relational
scalar.h
the Scalars
swizzle.h
Swizzling
trigonometric.h
the Trigonometry
vector.h
the Vectors
vector_traits.h
include
fennec
math
math.h
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